#include <texture.h>
Definition at line 11 of file texture.h.
◆ Texture() [1/4]
Inkscape::UI::Widget::Texture::Texture |
( |
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default |
◆ Texture() [2/4]
◆ Texture() [3/4]
Inkscape::UI::Widget::Texture::Texture |
( |
GLuint |
id, |
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Geom::IntPoint const & |
size |
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) |
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inline |
◆ Texture() [4/4]
Inkscape::UI::Widget::Texture::Texture |
( |
Texture && |
other | ) |
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inlinenoexcept |
◆ ~Texture()
Inkscape::UI::Widget::Texture::~Texture |
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inline |
◆ _movefrom()
void Inkscape::UI::Widget::Texture::_movefrom |
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Texture & |
other | ) |
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inlineprivatenoexcept |
◆ _reset()
void Inkscape::UI::Widget::Texture::_reset |
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inlineprivatenoexcept |
◆ clear()
void Inkscape::UI::Widget::Texture::clear |
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inline |
◆ id()
GLuint Inkscape::UI::Widget::Texture::id |
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const |
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inline |
◆ invalidate()
void Inkscape::UI::Widget::Texture::invalidate |
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◆ operator bool()
Inkscape::UI::Widget::Texture::operator bool |
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const |
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inlineexplicit |
◆ operator=()
Texture & Inkscape::UI::Widget::Texture::operator= |
( |
Texture && |
other | ) |
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inlinenoexcept |
◆ size()
◆ _id
GLuint Inkscape::UI::Widget::Texture::_id = 0 |
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private |
◆ _size
The documentation for this class was generated from the following files:
- /builds/inkscape/inkscape/src/ui/widget/canvas/texture.h
- /builds/inkscape/inkscape/src/ui/widget/canvas/texture.cpp